Showing articles from Design Patterns tag
Design Patterns - Proxy Pattern
Welcome back for another episode in the pattern series! This will also be the last article about Design Patterns, since I've finished reading the Head First Design Patterns book :)
Design Patterns - State Pattern
It's been a while again, but it's time for another pattern. Today we'll look at the State Pattern.
Design Patterns - Composite Pattern
It's been a little while again. I blame myself for installing World Of Warcraft again, too addictive. Anyway, time for the Composite Pattern. This is one I'm having a little trouble with to describe clearly.
Design Patterns - Iterator Pattern
Time for the next part in our series, the Iterator Pattern.
Design Patterns - Template Method Pattern
Time for yet another pattern, the Template Method Pattern. Have a look at all the other patterns in the series as well.
Design Patterns - Facade Pattern
Time for another, simple, design pattern. The Facade Pattern.
Design Patterns - Adapter Pattern
We've seen quite a few patterns so far, and I'm glad so many people like them. Today we'll have a look at the Adapter Pattern.
Design Patterns - Command Pattern
What's a lonely geek to do late in the evening? Write about the Command Pattern of course...
Design Patterns - Generic Singleton Pattern
A little follow up from yesterday's Singleton Pattern, where I asked for some help on how you would approach a generic singleton.
Design Patterns - Singleton Pattern
Today we'll have a look at a well known pattern, the Singleton Pattern. Most people have already heard about this one.
Design Patterns - Abstract Factory Pattern
Time to continue from yesterday's Factory Method Pattern by exploring the Abstract Factory Pattern.
Design Patterns - Factory Method Pattern
I present you with the next pattern in our series, the Factory Method! It took a while to get it out due to a stay in the hospital. (All is fine now :p)
Design Patterns - Decorator Pattern
Following up on the Observer/Event Pattern, it's time for the third pattern, the Decorator Pattern.
Design Patterns - Observer/Event Pattern
Yesterday I described the Observer Pattern and mentioned that the .NET CLR provides this functionality through events and delegates.
Design Patterns - Observer Pattern
Yesterday we saw the Strategy Pattern. Today I want to talk about the Observer Pattern.
Design Patterns - Strategy Pattern
The first pattern I want to talk about is the Strategy pattern, which always reminds me about the Command & Conquer games so I'll simply use it as an…
Long Absence - Design Patterns
It's been a while again, real life issues managed to take over all time... But, I'm regaining ground and winning back some of it ;)